![]() Implemented in Blockland is a trigger and event-based system to create basic interactive objects. These can range from a simple deathmatch to a custom-modded zombie survival game. The minigame system enables users to create configurable and self-contained gameplay modes. Blockland also features destructible vehicles, a selection of weapons, saving and loading of player creations, semi-automated construction through macros, and a mini-game system. ![]() Using tools included in the game, a player can change the properties of individual bricks, having the ability to adjust their lighting, particle emitters, specularity, color, and spawned items. Some more advanced users can even hold up to 128 players. ![]() Any player who buys the game is able to host a standard server, able to hold up to 99 players. These structures can be built in either a single-player or multiplayer (either online or through a local area network) setting. Styled as a tiny minifigure, players build inside of the virtual world using bricks reminiscent of toy blocks. Blockland is a non-linear open world game with no set goals, giving players the freedom to design and construct elaborate structures.
0 Comments
Leave a Reply. |